What I’m Working On Right Now
Hello,
I have decided to make this part of the website into a development blog of some sort. I was going to make a different site for that but I have decided not to confuse more people with another website and just chronicle the story of my app development in this blog.
What am I working on right now? At the moment, I am working on two things. First and foremost, I am working on the next game. It will be some sort of maze-type of game. Could be a maze-chase game similar to the Pac-man variety of games. Here is the first screenshot:
This was taken about 1 month ago and the game has already gone through several iterations. I will post a video at a later time.
The second item I am working on is an update to the Gary Gravity! iOS app. It’s not doing well in the paid downloads section so I decided to make the game free and just monetize it via iAds. It’s not a priority for me at the moment as the focus is on the maze game but once I have more free time, I will update that app.
Ok. That’s all for now. Cheers!
Gary Gravity Version 1.0.2 Released
“Gary Gravity” 1.0.2 is released on the iTunes store.
Improvements made:
- Game Center integration
- Triple-tap buttons added for added difficulty
- Battery-charge that recharges your battery was added to make your life last longer.
Tempvus 2.0.1 Update Released
Tempvus version 1.0.1 is finally released.
Tempvus is an interactive art project/toy involving flowfields. It’s based on interaction-based behavior which manipulates the final output of the image.
You can interact with the app to add spinner objects, change the direction of the spin, the strength of the spin force, change the color, or move the graviton object.
Grow Your Own Generative Art App
Tempvus converted to Universal App
Tempvus version 1.0.2 is now converted to be a Universal app. It can now run natively for iPhone and iPad.
Will be free until February 1, 2011. After that, the price will be upped to $.99.
Tempvus 1.0.1
Tempvus version 1.0.1 is finally released.
Tempvus is an interactive art project/toy involving flowfields. It’s based on interaction-based behavior which manipulates the final output of the image.
You can interact with the app to add spinner objects, change the direction of the spin, the strength of the spin force, change the color, or move the graviton object.
Welcome
Hello Everyone. Welcome to the new Autologous Interactive LLC blog. I’m currently getting my Apple Developer license approved. As soon as I get it approved, I’ll start populating this site with more news. The Tempus app is almost complete and hopefully we can release it soon.
Cheers!